{"id":12493,"date":"2021-09-22T23:16:05","date_gmt":"2021-09-22T17:46:05","guid":{"rendered":"https:\/\/www.seminarsonly.com\/news\/?p=12493"},"modified":"2021-09-22T23:16:05","modified_gmt":"2021-09-22T17:46:05","slug":"minecraft-beta-1-17-40-20-a-bedrock-beta-changelog","status":"publish","type":"post","link":"https:\/\/seminarsonly.com\/news\/minecraft-beta-1-17-40-20-a-bedrock-beta-changelog\/","title":{"rendered":"Minecraft Beta 1.17.40.20 : A Bedrock Beta Changelog"},"content":{"rendered":"<h2><span style=\"color: #800000;\">Minecraft Beta 1.17.40.20 : A Bedrock Beta Changelog<\/span><\/h2>\n<h2><span style=\"color: #800000;\"><b>KNOWN ISSUES IN THIS BETA<\/b><\/span><\/h2>\n<ul>\n<li>Bee Nests generate too frequently in the world<\/li>\n<\/ul>\n<h2><span style=\"color: #800000;\"><b>EXPERIMENTAL FEATURES<\/b><\/span><\/h2>\n<h3><span style=\"color: #800000;\"><b>GENERAL<\/b><\/span><\/h3>\n<ul>\n<li>Added a new mountain biome: Stony Peaks!\n<ul>\n<li>This is just a variant of lofty\/snow-capped peaks that uses stone and gravel instead of snow and ice, and is used to avoid temperature clashes such as a snow-capped peak sticking up from a jungle<\/li>\n<\/ul>\n<\/li>\n<li>Corrected vegetation in Mountain Meadows<\/li>\n<li>Dripstone Clusters can now only be found in the Dripstone biome<\/li>\n<li>Dripstone features now only generate in Dripstone biome<\/li>\n<li>Mountain biomes now have correct feature places to match the Java Edition side-snapshot<\/li>\n<li>Infested Stone can be found under new mountains<\/li>\n<li>Tweaked ore distribution to match the Java Edition side-snapshot<\/li>\n<li>Clouds are now at Y level 192<\/li>\n<li>Tweaked biome placement, river size, and terrain shapes for a better overworld experience<\/li>\n<li>Tweaked mob spawning in mountain and cave biomes to match the Java Edition side-snapshot<\/li>\n<li>Trees in swamps can now generate slightly deeper when in water<\/li>\n<li>Deepslate now generates at lower depths (MCPE-125117)<\/li>\n<li>Dripstone features now generate at Deepslate depths<\/li>\n<li>The placement logic of Small Dripstone feature has been refactored, frequency is similar but exact positions will differ<\/li>\n<li>Maps now correctly show the colors of blocks below a Y level of zero (MCPE-136638)<\/li>\n<\/ul>\n<h3><span style=\"color: #800000;\"><b>LUSH CAVES<\/b><\/span><\/h3>\n<ul>\n<li>Vines now generate in Lush Caves instead of generating above the surface (MCPE-125800)<\/li>\n<li>Vines can now grow down below zero height<\/li>\n<\/ul>\n<h3><span style=\"color: #800000;\"><b>VILLAGES<\/b><\/span><\/h3>\n<ul>\n<li>Villages now generate in the style of the biome they are located in (MCPE-136939)<\/li>\n<\/ul>\n<h2><span style=\"color: #800000;\"><b>NON-EXPERIMENTAL FEATURES AND BUG FIXES<\/b><\/span><\/h2>\n<h3><b>BLOCKS<\/b><\/h3>\n<ul>\n<li>Falling stalactites are now offset properly to avoid interacting with entities outside their intended hitbox (MCPE-132772)<\/li>\n<li>Beehives now generate in the world facing south<\/li>\n<\/ul>\n<h3><b>CANDLE CAKE BLOCKS<\/b><\/h3>\n<ul>\n<li>Pressing the &#8216;use&#8217; button on a Candle Cake now consumes the correct amount of cake slices (MCPE-135519)<\/li>\n<\/ul>\n<h3><b>CHARACTER CREATOR<\/b><\/h3>\n<ul>\n<li>Fixed a crash that could occur when using Character Creator<\/li>\n<li>Tweaked color tint for default Steve skin to match default Steve (MCPE-120818)<\/li>\n<li>Altered message for when friends change skins (MCPE-92772)<\/li>\n<\/ul>\n<h2><span style=\"color: #800000;\"><b>COMMANDS<\/b><\/span><\/h2>\n<ul>\n<li>Education Edition items are no longer shown as an option when using @e[type=] (MCPE-78363)<\/li>\n<\/ul>\n<h2><span style=\"color: #800000;\"><b>GAMEPLAY<\/b><\/span><\/h2>\n<ul>\n<li>Fixed a bug that caused players to be set on fire upon changing dimensions if there was Lava underneath the Nether Portal (MCPE-28765)<\/li>\n<li>Players can no longer eat food at full hunger in Survival mode (MCPE-60807)<\/li>\n<li>Sea Grass no longer spawns under Lily Pads during world generation to avoid breaking them<\/li>\n<li>Villagers can no longer spam doors open and closed (MCPE-28055)<\/li>\n<li>Cartographers now more consistently give new maps on all platforms<\/li>\n<\/ul>\n<h2><span style=\"color: #800000;\"><b>WORLD GENERATION<\/b><\/span><\/h2>\n<ul>\n<li>Amethyst geodes are now much less likely to generate in Strongholds, and if they do they will not destroy End Portals (MCPE-129861,\u00a0MCPE-128799)<\/li>\n<\/ul>\n<h2><span style=\"color: #800000;\"><b>GRAPHICAL<\/b><\/span><\/h2>\n<ul>\n<li>Improved world visibility culling for underground situations to eliminate seeing sky at the end of tunnels\/stairs<\/li>\n<\/ul>\n<h2><span style=\"color: #800000;\"><b>MOBS<\/b><\/span><\/h2>\n<ul>\n<li>Improved mob pathing around partial blocks (MCPE-127381)<\/li>\n<li>Armor no longer renders on Pillagers and Vindicators, but are still granted armor effects (MCPE-74242)<\/li>\n<li>Fixed an issue with mob rendering that caused Vindicator Axes to be visible even when they&#8217;re not attacking <span style=\"color: #800000;\">on older Resource Packs (<a style=\"color: #800000;\" href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-123229\">MCPE-123229<\/a>)<\/span><\/li>\n<li><span style=\"color: #800000;\">More mobs will spawn underground in the Overworld<\/span><\/li>\n<\/ul>\n<h2><span style=\"color: #800000;\"><b>POWDER SNOW<\/b><\/span><\/h2>\n<ul>\n<li>Powder Snow no longer disappears when looking at it from a distance (MCPE-127565)<\/li>\n<\/ul>\n<h2><span style=\"color: #800000;\"><b>STRUCTURE BLOCK<\/b><\/span><\/h2>\n<ul>\n<li>Trapdoors now rotate correctly when loaded from a Structure block (MCPE-66933)<\/li>\n<\/ul>\n<h2><span style=\"color: #800000;\"><b>USER INTERFACE<\/b><\/span><\/h2>\n<ul>\n<li>Fixed an issue where the d-pad and directional keys could not be used to navigate in certain parts of the UI\u00a0(MCPE-132826)<\/li>\n<li>Fixed an issue where an error message could be shown after suspending the game on the achievements screens with screen animations disabled\u00a0(MCPE-132269)<\/li>\n<li>Fixed an issue where an obscure gamerule was added to settings\u00a0(MCPE-139025)<\/li>\n<li>Fix keyboard\/d-pad navigation from custom server to edit server button<\/li>\n<li>New achievements screens are available on Windows 10 ARM-based PCs<\/li>\n<li>The sign in text on the start screen will no longer overlap the Marketplace button<\/li>\n<li>Add space between tab title and the word &#8216;Tab&#8217; for text-to-speech on Settings screen<\/li>\n<li>Added &#8220;More Info&#8221; button to failed sign-in modal<\/li>\n<\/ul>\n<p><img decoding=\"async\" class=\"alignnone size-full wp-image-9625 aligncenter\" src=\"https:\/\/www.seminarsonly.com\/news\/wp-content\/uploads\/2021\/08\/minecraft-2.jpg\" alt=\"minecraft\" width=\"600\" height=\"338\" srcset=\"https:\/\/seminarsonly.com\/news\/wp-content\/uploads\/2021\/08\/minecraft-2.jpg 600w, https:\/\/seminarsonly.com\/news\/wp-content\/uploads\/2021\/08\/minecraft-2-300x169.jpg 300w\" sizes=\"(max-width: 600px) 100vw, 600px\" \/><\/p>\n<h2><span style=\"color: #800000;\"><b>TECHNICAL UPDATES<\/b><\/span><\/h2>\n<h3><b>DATA DRIVEN ITEMS<\/b><\/h3>\n<ul>\n<li>Updated documentation for Block Rotation Component<\/li>\n<li>Added required toggles to documentation and to content error for block components<\/li>\n<\/ul>\n<h3><b>COMMANDS<\/b><\/h3>\n<ul>\n<li>Command blocks with &#8216;Needs Redstone&#8217; and a non-zero &#8216;Delay in Ticks&#8217; will now execute only if they remain powered for the delay duration (MCPE-74281)<\/li>\n<li>Fix alignment of the sidebar display from the \/scoreboard command when text length changes<\/li>\n<\/ul>\n<h3><b>DATA DRIVEN BLOCKS<\/b><\/h3>\n<ul>\n<li>Updated documentation for BlockExplosionResistance<\/li>\n<\/ul>\n<h2><span style=\"color: #800000;\"><b>GRAPHICS<\/b><\/span><\/h2>\n<ul>\n<li>Fixed failure to render leash when attached to a mob outside of viewport (MCPE-63931)<\/li>\n<li>Added a content error for using a material but not providing the required number of textures to the render controller<\/li>\n<li>Testing RenderDragon engine across subset of Android devices (ARMv7)<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Minecraft Beta 1.17.40.20 : A Bedrock Beta Changelog KNOWN ISSUES IN THIS BETA Bee Nests generate too frequently in the world EXPERIMENTAL FEATURES GENERAL Added a new mountain biome: Stony&hellip;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[],"class_list":["post-12493","post","type-post","status-publish","format-standard","hentry","category-news"],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v27.2 (Yoast SEO v27.2) - https:\/\/yoast.com\/product\/yoast-seo-premium-wordpress\/ -->\n<title>Minecraft Beta 1.17.40.20 : A Bedrock Beta Changelog - Seminarsonly.com<\/title>\n<meta name=\"description\" content=\"Added a new mountain biome: Stony Peaks! 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